Learn ยท Advanced footwork

Two tricks that win games

You know the rules. Now the fun part: making your opponent dance to your tune. These are the two ideas that separate a beginner from someone who's genuinely hard to beat.

1. The double threat (a โ€œforkโ€)

The oldest trick in tic-tac-toe still wins here: set up two threats at once. Your opponent can only block one โ€” so the other one wins.

X threatens the top row and the left column โ€” the two green cells win. O can block one; X plays the other and captures the board.

๐Ÿ‘ฃ On the big board it's even deadlier. Capture boards so you threaten to complete your three-in-a-row in two places at once โ€” no single move stops both.

2. The Send is your steering wheel (tempo)

The square you play decides which board your opponent must play in next. That's not a side-effect โ€” it's the whole game. Good players choose moves that are decent and send the opponent somewhere useless.

Play any square

Tap any square. Watch where it sends your opponent.

  • Do send them to a full or already-won board (they lose the turn).
  • Don't send them somewhere they can capture a board or fork you.
  • Watch where your move sends you next, too โ€” plan a step ahead.

The footnotes (a quick glossary)

See the full glossary โ†’

The Sole ๐Ÿฆถ
One of the nine small boards. Win it and you plant your mark on the big board.
The Big Board ๐Ÿ‘ฃ
The 3ร—3 of soles. Three in a row here wins the whole game โ€” this is the real battlefield.
The Send
The rule that your cell's position dictates which sole your opponent must play next.
Free step
When you're sent to a finished sole, you may play in any open board instead.
Double threat (fork)
Two winning threats at once, so a single block can't stop both.
Tempo
Using the Send to control where your opponent plays โ€” keeping the initiative.
Tic Tac Feet โ€” Ultimate Tic-Tac-Toe, ten boards at once.