FGN — Feet Game Notation

A chess-like way to write down a game. Every one of the 81 squares has a unique name, so a full game replays from its move list alone.

Coordinates

The whole 9×9 grid is addressed like a chessboard: files a–i left to right, ranks 1–9 top to bottom. One token names one square — e5 is the center of the center board. The small board a square belongs to is just the 3×3 block it falls in, and the square's position within its block is the Send.

     a b c   d e f   g h i
   +-------+-------+-------+
 1 | . . . | . . . | . . . |
 2 | . . . | . . . | . . . |
 3 | . . . | . . . | . . . |
   +-------+-------+-------+
 4 | . . . | . . . | . . . |
 5 | . . . | . e5. | . . . |   e5 = center square of the center board
 6 | . . . | . . . | . . . |
   +-------+-------+-------+
 7 | . . . | . . . | . . . |
 8 | . . . | . . . | . . . |
 9 | . . . | . . . | . . . |
   +-------+-------+-------+

Annotations

TokenMeaning
e5A normal placement at file e, rank 5 (dead center).
e5xThis move captured a small board (claimed that big square). x = capture, as in chess.
e5=This move filled a small board with no winner — a dead board.
e5#This move won the game. A capturing win is written e5x#.
*e5A free-choice move: the player was sent to a decided or full board and picked freely.
+Optional: the move creates a winning threat on the big board (like check).

Recording a game

Games are written like chess: numbered move pairs (X then O), ending in a result token — 1-0, 0-1, or 1/2-1/2. An optional PGN-style header archives the details.

[Event "Ranked"] [Date "2026.07.07"] [X "alice"] [O "bob"] [Result "1-0"]

1. e5   e1     2. b2   d4
3. e4x  a5     4. f6   ...
...
1-0

Because coordinates are absolute, the engine can replay any FGN string, verify legality move by move, and reconstruct the full board — which is exactly what powers game archives, shareable links, and the AI.

Tic Tac Feet — Ultimate Tic-Tac-Toe, ten boards at once. tictacfeet.com